To save an in depth review on this game, it's much easier to look at Ubisoft Montreal Studio's last few titles - Assassin's Creed, Prince of Persia and Far Cry 2. Now these are all respectable games with average to decent reviews. However it seems one thing they truly lack is imagination. Imaginaaaation, Imagiiiinaaaation.
But wait a second you say, Ubisoft made Ghost recon and other such awesome titles. I retort, yes indeed they did. But their Canadian studio just isn't cutting it with their game play design. I don't even pretend to understand the maths involved in coding a game, I truly don't. However, something that requires no degree in physics is creativeness. It's not hard to think of a way to keep the story going.
The three titles mentioned all suffer from the sudden cardiac arrest that occurs probably less than halfway through the story. You honestly stop caring about trying to finish the game as all the missions are the same.
Far Cry 2 - You are sent to kill the jackal (original...never been used before) - Then you are sent on pointless missions to turn factions against each other. And you meet the Jackal...twice? Before you go in to the 'Heart of darkness'...during apocalypse now...uh i mean Far Cry 2. For those of you that don't read books, the Heart of Darkness is a very old book that discusses just how shitty things are in the center of the continent. Long read and wordy, but it was a 1920's look into the way the country was being corrupted.
Prince of Persia - So you have to save the princess. Shit. Original. From an ancient evil...that is locked away and is trying to escape. So this game is utterly different from shadow of the colossus....and Zelda...and shit well let's throw Mario in there for good measure. Lame. They made up for it with the anti-hero styled ending but still. Meh.
Graphically speaking however, they have truly nailed it. Far Cry 2 is just beautiful to look at, and every detail has been noted. From the rust on your gun if it is in bad condition, to the vultures that flock over an enemy camp. I mean it is flawless. Graphics wise, Ubisoft is setting the bar higher than a lot of other companies.
That does not forgive a shitty storyline. Games that hold the semi serious gamers attention needs to give them a reason to beat it, something that denotes a sense of urgency to finish up. Far Cry 2, Prince of Persia and Assassins Creed just don't do it.
However, Assassin's Creed did have a much more interesting story line in the first place, so they were just shy of the mark there.
In fact fuck it, I will set Assassin's Creed aside just because they put so much effort into making it at least somewhat fast paced and exciting to play, although the missions did get samey once again.
When I talk about game play being repetitive, it's simply because all the missions are IDENTICAL. There is no change in how you approach the mission, there is no change in how you complete the mission and they even use the same voice clips for EVERY MISSION. If your spending millions to craft a game, what the hell is a few more seconds of voice recordings going to cost?
I just find it frustrating that so much effort goes into these recent games in every other aspect, yet they omit the most important one. A reason to not put it back in the case and return it for something else because it got boring. Take a look online at any of the reviews and all the big guns say 'Wow 9/10, I never actually played it but shit it's great!'. Then take a little peek at the user reviews which are split down the middle, saying things like 'This game was boring as hell.'
Wait...a difference of opinion...could this be true? Could politics be organised? Could elections be fixed? DID THEY RIG THE OSCARS?!
However, with Assassins Creed 2 on the way, I am hoping for awesome sauce things. They should deliever as the first one was fun to play for the most part. Just for the love of god Ubisoft, don't make a Far Cry 3.